Ps2 Matrix Mod

The Modbo 4.0 is a clone of the original Matrix Infinity range of PS2 mod chips. One of the major improvements Modbo 4 has over other Matrix clones is its better compatibility with DVD 9 and runs dual layer much better then older models. Modbo 4.0 comes on a differently laid out pcb to earlier model Modbo chips, allowing for a slightly neater.


.V12 PS2 SLIM. This is the first revision of the PS2 SLIM. They need a laser fix, what this does is sometimes the modchipped V12's can send too much voltage to the laser and KILL IT. Using the MATRIX PIC FIX you can prevent this from happening, It will shut off the PS2 if it detected the spike in voltage. Saving the laser. The Matrix: Path of Neo - The Matrix: Path of Neo Widescreen Fix - Game mod - Download. The file The Matrix: Path of Neo Widescreen Fix is a modification for The Matrix: Path of Neo, a(n) action game. Download for free. File type Game mod. File size 1.1 MB. Downloads 7564 (last 7 days) 92. Last update Sunday, August 2, 2020. Question: I bought off a ps2 matrix mod. I am kinda wondering if it needs mcboot or not. Sony's Playstation 2 We are all about the games, discussions, news, questions or suggestions related to the PS2. Tell us what you love(d) about it, what game you hated, when you first got your system, or if you're completely new to it! Enter The Matrix - Enter the Matrix Widescreen Patch - Game mod - Download. The file Enter the Matrix Widescreen Patch is a modification for Enter The Matrix, a(n) action game. Download for free. File type Game mod. File size 51.6 MB. Downloads 7374 (last 7 days) 41. Last update Sunday, November 15, 2015.

Frequently Asked Questions

Q: What is a Mod Chip?
A: When installed in your gaming system, such as a PlayStation or XBox, a mod chip will allow you to play imported games as well as backups of your own games made on CD-r or DVD-r Media.

Q: Does a Mod Chip work on ALL PlayStation models?
A: Our chips will work on all PlayStation 2 models. See the Compatibility chart for details.

Q: Why do I need a mod chip to play imports and backups?
A: The Sony PlayStation checks the country code on the PS2 CD Roms / DVDs before it allows the game to start. If the country code on the disc does not match that of your PlayStation, it will not allow you to play the game. Similarly, the console checks to make sure you have inserted an original disc.

Q: Why are there so many different kinds of mod chips?
Mod A: As Sony continue to enhance their consoles mod chip developers meet the demand with new and more sophisticated chips. Check our compatibility chart to determine which mod chip is right for you. For PS2 the easiest install is the Fliptop Shell with Swap Magic Discs. The easiest play is the Magic chip, but these require soldering.

Q: Is it hard to install a Mod Chip?
A: No! It is easy to install a Mod Chip if you know how to solder. The typical installation time is 25-60 minutes - from unscrewing the first screw to putting the last screw back in. The installation requires you to solder from 4 to 23 wires to your PlayStation, depending on the version mod chip you choose.

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Ps2 Matrix Boot Mode

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Q: Are there any other solutions for playing my backups and imports?
A: Yes there are. We offer external Neo Keys and several other plug-n-play devices. Your best bet if you don't want to solder is the combination of the Fliptop shell and the Swap Magic disc set. No soldering--just replace the PS2 shell and follow our instructions.

Q: To install PS2 Chip - How do I know where to solder these wires?
A: We supply you with solder, wire and online access to full-color illustrated, step by step instructions with crystal clear installation pictures to guide you through EVERY step of the installation process. With our pre-wired kits all you need to provide is a screwdriver and a 15-watt soldering iron! For the more complicated chips we also provide Clip Sets to make the job easier.

Enter The Matrix Pc Mods

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Ps2 Modchip Matrix

  1. Helpful info for PS2 modding By RETRO GAMING ARTS on youtube
  2. Contents:
  3. 2.......Modbo5.0 Chip details + bad flash
  4. 4.......CHIP POINTS EXPLAINED FOR TROUBBLE SHOOTING
  5. 6.......SETTINGS
  6. 8.......TROUBBLE SHOOTING AN INSTALL
  7. 10......PS2 Region code
  8. .:^*'*^:BASIC_INFORMATION:^*'*^:.
  9. .
  10. ._______The PS2 Has 20 versions of it's motherboard, v12 was the start of the slim's, any V prior referes to the fat model. Inside each 'V' ps2 motherboard revision, there can be multiple GH-xxx-xx versions for the same motherboard. When identifying the motherboard of your PS2, it's best to look at the SCPH-xxxx number as a guide to guage what V your mobo is, then pull it out and find your GH-xxx-xx number aswell.
  11. ._______There have been many many great chips for the PS2 through out it's life time, however in todays day and age, most of them are not many anymore. The modbo is the primary chips being made, and it's a cheap chinese clone. It gets the job done, but not as good as the originals. Due tue these being the main chips to use, this is what all of this will be focusing on
  12. ._______Modbo5.0 is for region free, backups, and HDD support.
  13. .
  14. .
  15. ._______Modbo5.0 chips are clones of the original matrix infinity, they are CHEAP CHINESE CLONES. The modbo5.0 comes with firmware 1.93. some modbos5.0 have hacked 1.99 not 1.93, the firmware cannot be updated or changed like you can do on the original matrix infinity, attempting to do so will brick your chip and could potentially the bios aswell.
  16. ._______Sometimes they have a bad flash on the chip. If you install one of these and get a BLACK SCREEN, or if it FREEZES on the MATRIX logo for 20+ seconds. that = bad flash of the chip. Replace the chip, boom fixed.
  17. ._______Another symptom of a bad flash on the modbo chip is 4x RED ! ! ! ! on screen, swap chip to fix this also.
  18. .********NOTE********
  19. Matrix logo freezeing for 20+ seconds 100% means bad flash on the modchip.
  20. BLACK SCREEN, can be multiple other issues, but if it was a working ps2, and your solder work is PERFECT. then this is most likely also a bad flash of the chip.
  21. FOR BLACK SCREEN, doubble check your fuses, and the soldering on your entire mod, specifically the bios chip aswell.
  22. ._______The firmware is essentually a hacked bios, so your soldering the chip to the bios of the PS2, If the modbo cannot inject its code properly to the bios because of solder bridges and other install mistakes, this will cause a black screen.
  23. .
  24. ._______there's also a pad timeout, this is how long it will wait on a black screen before booting if a controller isn't but
  25. .((((((((The bios points on the modbo are M,N,O,P,Q,T,U,V,R, but I'll go more into that later down, keep reading lol))))))))
  26. .
  27. .
  28. ________there are no install diagrams for modbo5.0, use the 4.0 diagrams
  29. ._______I find it BEST to search specifically based off of the GH-xx-xx number on your PS2's motherboard. Using the SCPH-xxxx number is helpful to identify what motherboard MAY be inside, but for each SCPH-xxxx number, there could potentially be up to 3 different GH-xx numbers. Doubble check your diagram before you install, make sure the diagram matches to your motherboard (make sure your mobo has all the correct points the diagram points to)
  30. ._______Side note for V4 PS2's, the V4 PS2's have something called 'BIOS GAP' you may have what's reared to as GAP or NO GAP. this is the bios chip literally has a gap between points on it, you will see a gap in the legs of the chip, or no gap. Make sure your using the correct install diagram for these PS2's.
  31. *****BOTTOM OF THIS DOCUMENT HAS ALL THE SCPH/GH NUMBERS LISTED******
  32. ***When installing modbos on Ps2 fats, H isn't needed on PAL ps2's. only NTSC and JPN.***
  33. .:^*'*^:WIRE:^*'*^:.
  34. .
  35. .______30 AWG KYNAR OR BUST. This is the wire you want to use, hands down, nothing else. EXCEPT you must use thicker 24-26 guage wire for POWER AND GROUND only.
  36. Thinner wire for power/ground on the PS2 modchips can cause issues.
  37. .:^*'*^:CHIP POINTS EXPLAINED:^*'*^:.
  38. .
  39. --M, N, O, P, Q, R, T, U, V--
  40. these are your bios points, they connect to the bios chip on the PS2, for slim's
  41. almost all of the diagrams use the solder pads on the opposite side of where the
  42. bios chip is located, to make the install easier.
  43. The firmware on the modchip is a hacked bios, so soldering to these is very important
  44. .
  45. W is the timing point to load the game from POST (Power On Self Test(or when the ps2 logo appears)) Withought a propor W point, games wont load. Very important
  46. .
  47. thgese are the CD/DVD ccontroller points
  48. These points tell the CD/DVD controller chip what type of media is in the disc tray.
  49. .
  50. SX is in controll of your PS1 everything.
  51. .
  52. A is the POST monitoring point, this point controlls everything for the modchip, without
  53. .
  54. --Y--
  55. Y is the macrovision point (to load the game in full display)
  56. You can turn macrovision fix on and off from the settings menu, but leave it ON
  57. dvd filmes have macrovision protection to stop you from being able to hook it up to an external device, like a VCR or PC etc, doing so makes the image unstable, turning this setting on removes macrovision protection.
  58. .
  59. the RESET point times the boot of the bios on the ps2 with the modbo's firmware, so they boot the chip into the bios at the correct time, so this is an important point.
  60. Some revisions of the PS2 have multiple reset points, some are reset + and some are resent - this mattered for OLDER OLDER chips, but for most modchips, you can use either reset point and the effects will be the same
  61. .
  62. the CX point is the clock timer, the ORIGINAL MATRIX INFINITYS had a clock timer intergrated into the FPGA's code, so the clock point was NOT NEEDED on the originals, however, the MODBOS are a chinese clone of the original matrix infinitys, and they do not use the same IC on them, they are not capable of having a clock timer inside (the crystal chips used a crystal oscillator on them for this) SO the MODBOS use the CX point, witch pulls the clock signal from the PS2 itself, If this point has interference it can throw the whole mod off. Ever seen people run wires under the legs of the CD/DVD controller chip? (i'm guilty, i've done it several times...) you should be weary of do this. 99% of the time it doesnt matter. but if there is interference on the CX point, it can throw the whole mod off. Doubble check this point if your having issues.
  63. .
  64. self explanitory but i must mention
  65. These points should be 24 guage wire, or 26. Thick wire. These chips do not perform well when the voltage and ground wires are thin. this can cause several different issues.
  66. .
  67. .______You can hold TRIANGLE + CIRCLE on boot and access the menu, you can select the BOOT MODE, possible boot options are
  68. AUTO - boots whatever disc type is in tray
  69. DEV2 - boots from HDD
  70. .
  71. PS2 Screen fix needs to be on color, that's the default it was set to be on
  72. Green fix on
  73. dvd region 8 for region free dvd
  74. .:^*'*^:PS2 SLIM V12 LASER FIX:^*'*^:.
  75. .
  76. .______V12 PS2 SLIM. This is the first revision of the PS2 SLIM. They need a laser fix, what this does is sometimes the modchipped V12's can send too much voltage to the laser and KILL IT. Using the MATRIX PIC FIX you can prevent this from happening, It will shut off the PS2 if it detected the spike in voltage. Saving the laser.
  77. .______You can also use a diode fix, or a neo13 or other various premade fixes witch is a diode fix + pic chip fix.
  78. is the signal zener diodes and pic fix.
  79. ::sum0ne fix::
  80. is using different ohm resistor on the focus and trackin coils
  81. ::subzero fix::
  82. the v12 has three models, so each resistor model you use a special resistor for the tracking coil, the focus is just one standard resistor. subzero fix
  83. ::PIC FIX:: this is the one where you take the same IC you use to create mm3 modchips for ps1, flash it with the pic fix, and solder it in with the 1500ohm resistor.
  84. **ROMEO FIX FOR V9!:: THIS ONE IS FOR V9. V9 PS2 require romeo fix
  85. Romeo fix: for V9/V10 you connect PIN17 of LA6508 chip to 5V
  86. .:^*'*^:TROUBBLE SHOOTING AN INSTALL:^*'*^:.
  87. First thing to note is the difference between the 2 install points on the board. The points that go to the BIOS are W, R, M, N, O, P, Q, T, U, V.. with W being the most important. Now if the doesnt properly work, it could be because of these bios points, and heres some Way's to tell if its not working.
  88. One of the first things to do before troubble shooting to much is
  89. While booting the PS2, hold TRIANGLE + CIRCLE. This will give you access to the modbo's menu. If you have access to that, your modbo is properly injecting its code into the bios. IF you get this screen, SKIP down to the CD/DVD controller part of this comment
  90. ........IF your MODBO install Does any of the following.......
  91. 1, boots a black screen
  92. 3, booting and displaying 4 red ! ! ! !
  93. 4, ps2 boots perfectly and runs normally, but is UNMODDED it seems.
  94. (all 4 of these could also be the modbo chip having whats called 'a bad flash' meaning since they where made in china in large quantitys, they could have been programmed incorrectly and still sold).
  95. So if any of these are the issue, FIRST, examine your solder joints perfectly, make sure NOTHING is bridged and everything is the right point from the diagram. Also doubble check the Diagram with your GH-00x number. Make sure you have the CORRECT GH-00x number to your diagram, for instance, certain SCPH-xxxx number PS2's can be a certain V# , SCPH-70012 is a V12 for example. and that V12 can have multiple different GH-0xx-00 numbers. So cross reference the install diagram multiple times.
  96. IF YOU ARE 100% CERTAIN you used the correct diagram, and your solder joints are perfect remove the chip and replace with new chip
  97. . before replacing with new chip, test your PS2 as its stock, just to make sure nothing is wrong. If the PS2 is reverted back to stock and you still have issues. look for a component that may have fallen off the PS2 during the install.
  98. *****FOR PAL PS2's THE 'H' POINT ON THE INSTALLS IS NOT NEEDED, ONLY USE THIS POINT FOR NTSC/JAP PS2S*****
  99. .
  100. OK, SO, LETS SAY NONE OF THAT IS YOUR PROBLEM, Lets say your PS2 boots to the Matrix infinity menu, but you can get any media to play.
  101. That will be your CD/DVD controller points, the CD/DVD ccontroller points B, G, H, I. and the CD/DVD controller is that BIG chip with the super fine pitch legs.
  102. Keep in mind that PS1 games the first point to check is SX, but if you find out that only some PS1 formats work, go check B G H I
  103. First thing you must do, to diagnose this problem, is play every type of media you can. Start with media from the region of the PS2.
  104. .
  105. 2. try NTSC/PAL game
  106. . Now that you have confirmed the region works or does not work, we can move on. If the system is a JAPAN system, but will not play japanese games. Either the laser just died or every solder point needs to be doubble checked, and possibly removal of the chip, reverted back to normal, tested, and installed with a new chip.
  107. . If Same region media works/other region media works. (also test ps1 region and other region)
  108. Now its time to test Burned media, Start with PS2, then do PS1.
  109. . If your getting mixed results of some media working and others not working, Redo the A, B, G, H, I points, double check your solder work, and your diagram.
  110. These points are the points that control the different media that is played. So that's exactly where to check.
  111. .
  112. .________PS2 modchips used to be 5volt. but that used to kill the power, because those 5 volt chips used to absorb most of the power and it caused the video to hum. This is why you see all the PS2 modchips as 3.3v
  113. .
  114. PS2 FAT - KHS-400a KHS-400b KHS-400c
  115. PS2 SLIM - 7500x and up - PVR-802W
  116. slim lasers, for 7000x KHM-430 SONY
  117. PVR-802 MITSUMI 3170 philips(discontinued after v15)
  118. .
  119. .
  120. for FAT ps2's the number in the SCPH is the region code,
  121. SCPH 30000 = Japan
  122. SCPH 30003 = UK
  123. SCPH 30005 = KOR
  124. SCPH 30007 = Taiwan
  125. SCPH 30012 = MEXICO
  126. For slims it's a little changed around
  127. SCPH-70000 = Japan
  128. SCPH-70011 = Canada
  129. SCPH-70003 = UK
  130. .:^*'*^:( VERSION# SCPH# GH# ):^*'*^:.
  131. .
  132. .
  133. --V0--
  134. SCPH 30001 GH-004
  135. --v2--
  136. SCPH 30001 GH-006 (GAP OR NO GAP CAN BE FOUND ON THIS MOBO)
  137. --v4--
  138. SCPH 30001 GH-010 (GAP OR NO GAP CAN BE FOUND ON THIS MOBO)
  139. SCPH 35001 GH-010 (GAP OR NO GAP CAN BE FOUND ON THIS MOBO)
  140. --v5--
  141. SCPH 30001R GH-015 (EARLY VERSIONS HAD v4 BOARD INSIDE)
  142. --v6--
  143. SCPH 39001 GH-019
  144. --v8--
  145. SCPH 39001 GH-022
  146. --v9--
  147. SCPH 50001 GH-026
  148. *for EUR/AUS v10's, there will be an (A) in the serial, A will be GH-026, no A = GH-023
  149. (V9 + V10 ps2's have DVD Drive version 3.00 for v9 and 3.02 for v10)
  150. --V11--
  151. (it's a V10 with a newer laser)
  152. SCPH-50004 GH-029
  153. --v12--
  154. SCPH-70012 GH-035-11
  155. SCPH-70012 GH-035-21
  156. Same SCPH/GH numbers as V12, just missing the phone jack on the back
  157. --V14--
  158. SCPH-75001 GH-037-01
  159. SCPH-75001 GH-037-12
  160. SCPH-75001 GH-037-31
  161. SCPH-75001 GH-040-12
  162. SCPH-75001 GH-041-14
  163. SCPH-77001a GH-051-02
  164. SCPH-77001a GH-051-32
  165. SCPH-7700x GH-051-51
  166. SCPH-77001b GH-051-52
  167. SCPH-79001 GH-061-51
  168. --V18--
  169. SCPH-90001 GH-071-42
  170. [david] [Jei] [will]

Ps2 Game Mods

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Ps2 Matrix Model